View & accessibility
Thumbnails
Motion
Bforartists
5.1
Interface

Interface

How the Bforartists window is built: windows, areas and editors, and the headers, shelves, panels and menus inside them.

1
 min read
Up to date for 
5.1
draft

How the Bforartists window is built: windows, areas and editors, and the headers, shelves, panels and menus inside them.

  • Interface Basics — The ideas behind the Bforartists interface, tooltips, and the splash screen.
  • Windows — The Bforartists window, extra main windows, and editors that float in a window of their own.
  • Areas — The rectangles a workspace is made of: resize, split, join and swap them.
  • Editors — Every area shows an editor: change its type and show or hide the editor type menu.
  • Headers — The strip at the top of every editor: menus, tools and settings, scrolled and collapsed.
  • Footers — The strip at the bottom of some editors, and the Status Bar at the bottom of the window.
  • Tool Shelves — The tools on the left side of an editor: open, close, resize and zoom them.
  • Side Bars — The tabs on the right side of an editor: open, close and resize them.
  • Tabs & Panels — How settings are grouped: collapse, reorder and pin panels, and switch tabs.
  • Properties — Buttons, toggles, fields, drop-downs, colour pickers and value editing, with expressions and units.
  • Asset Shelves — A strip of assets inside an editor, such as brushes in the paint and sculpt modes.
  • Context Menus — Right-click menus with the operations that fit what is under the mouse.
  • Floating Menus — Header menus, hotkey menus and the F3 search menu: open, search and navigate them.
  • Pie Menus — Round menus that open around the mouse: pick an item by direction.
  • Last Operator Panel — Change the settings of the operation you just did, right after doing it.
  • Floating Dialogues — Small windows that ask for settings or a confirmation before an operation runs.
  • Input Devices — Mouse, keyboard, tablet and NDOF devices, and non-English keyboards.